![]() ![]() Even later comes brother Raydel, the strongest of the bunch who can be useful for defeating tougher enemies in the final levels. Her skills are used to press faraway buttons, open doors, and solve classic ‘ranged’ puzzles. Unfortunately, after a couple of hours comes his sister Adara, who is slower and has a ranged attack. The main character, Greak, can wield a sword and jump a decent height, so killing enemies while solving quests on his own definitely works. However, the first chunk of the adventure is spent controlling one single character, and during that time it functions well. While this might be a novel and interesting idea, it creates problems. While many games feature multiple playable characters, the twist with Greak is that it tries to do something different by requiring the player to move everyone at the same time. ![]() They need to be reunited and then must work together to build an airship and sail away. Greak is a 2D side-scrolling action-platformer that features three siblings who have been separated by war. Sadly, there’s more to a videogame than looks… In this sense, there’s much to celebrate when it comes to Greak: Memories of Azur - it certainly looks gorgeous. There’s something magical in seeing incredibly detailed animations come to life on a screen and noticing little touches that the artists and animators left. I have a bit of a soft spot for hand-drawn graphics. ![]() WTF Seeing my sister fail to climb a ledge over and over again… ![]() LOW Controlling multiple characters soon becomes a chore. HIGH Gorgeous hand-drawn graphics and a pleasant soundtrack. ![]()
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